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3D Artist Blender & Realtime-Anwendungen (m/w/d)
MY Humancapital GmbH · Munich
On-site3d ago
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This role involves creating 3D animations, models, and real-time content for digital learning and training applications using Blender and game engines like Unity or Godot, including optimizing CAD data and developing textures and shaders. The ideal candidate has formal training in media design, product design, or game design, combined with at least some prior experience as a 3D artist or technical artist. A standout requirement is proficiency in Blender along with practical experience creating 3D models and real-time content, which is essential for the position.
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